datguy
Junior Member
Posts: 83
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Post by datguy on Jan 30, 2011 14:35:01 GMT -5
When casting Mark you it can check to see if there's a rune in pack, if not then pull one from scribes tomb
in Mark.cs find / change
public override void OnCast() { Caster.Target = new InternalTarget( this ); }
to
public override void OnCast() { BaseStoreKey.FindItemByType( Caster.Backpack, typeof( RecallRune ) ); Caster.Target = new InternalTarget( this ); }
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datguy
Junior Member
Posts: 83
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Post by datguy on Mar 17, 2011 20:00:49 GMT -5
Thanks for adding this, Also on crafting the runebook to withdraw the rune first, Thanks Now when players cast Mark a blank rune will be withdrawn from the ScribesTomb crystal, just before you target it . That is if you have NO rune in your pack already, marked or unmarked, same goes for crafting the runebook .
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